Reading: Webster Ch. 4
What is the binding time for each of the following in a C or C++ program? State the binding time as precisely as possible (langugae-definition time, language-implementation time, compile time, link time, load time, or runtime).
printf
functionprintf
function => Link TimeSuppose the target assembly language for a compiler has these five instructions for integers:
load address,reg
add reg,reg,reg
sub reg,reg,reg
mul reg,reg,reg
store reg,address
In these instructions, and address is the name of a static variable (whose actual address will be filled in by the loader). A reg is the name of an integer register, a special extra-fast memory location inside the processor. The target assembly language has three integer registers: r1, r2,
and r3
. The load
instruction loads the integer from the given memory address into the given register. The add
instruction adds the second register to the first register and places the result in the third register. The sub
instruction subtracts the second register from the first register and places the result in the third register. The mul
instruction multiplies the first register by the second register and places the result in the third register. The store
instruction stores the integer from the given register at the given memory address. So, for example the compiler might translate the assignment result := offset + (width * n)
into this:
load width, r1
load n,r2
mul r1,r2,r1
load offset,r2
add r2,r1,r1
store r1,result
load width, r1
load n, r2
mul r1, r2, r1
load offset, r2
add r2, r1, r1
store r1, result
Instruction | code |
---|---|
load | 000 |
add | 001 |
sub | 010 |
mul | 011 |
store | 100 |
width = 01010110 01101001
offset = 11010010 00110101
n = 10001001 00100101
result = 11100110 11101010
r1 001
r2 010
r3 100
000 01010110 01101001 001
000 10001001 00100101 010
011 001 010 001
000 11010010 00110101 010
001 010 001 001
100 001 11100110 11101010